Game Release


Hi everyone!

August was a very intense month. I think I was influenced by Teacher's Pet and wanted to create a more emotional narrative. My writer side took over, and I ended up writing a lot. I also aimed to improve both the animation and interactivity, which created a snowball effect of work that kept piling up. That’s why the game is being released now, instead of at the end of the month, and why I was barely active online. I apologize for that.

It feels like my game dev and writer sides are constantly battling within me, and I need to learn how to balance them. For future games, I’ll strive to find that balance and experiment more with game mechanics.

I hope you enjoy Crimson Chains! Thank you so much for your support, lovely comments, and patience as always. In the next few days, I’ll try to create mobile versions of my games, since that’s been requested a lot. Let’s hope it works out! Fingers crossed!

Love, 

 Khywae

Files

CrimsonChains_FullBlessing_win 306 MB
Version 2 13 days ago
CrimsonChains_FullBlessing_mac 275 MB
Version 1 16 days ago
CrimsonChains_mac 276 MB
Version 1 16 days ago
CrimsonChains_win 319 MB
Version 1 17 days ago

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